General Carowinds discussion
#103025
New themed area (Blue Ridge Junction) and Copperhead Strike!

Image

https://www.carowinds.com/explore/2019
https://www.carowinds.com/play/rides/copperhead-strike

https://www.youtube.com/watch?v=ZKqzX5IlU34

The Carolinas' First Double Launch Coaster

Everybody knew about her delicious concoction. Best for miles around. She’d won blue ribbons at the county fair for 40 years with that jam, but no more. Granny Byrd’s recipe is gonna be yours. But to get your hands on it, you gotta head way, way out to a run-down, broken-down farm at the far edge of the Blue Ridge Mountains. Word has it there are lots of copperheads around there, so be careful.

When you get to the farm’s huge shed – that’s got to be the headquarters of her jam operation with all that banging and clanging – you get the strange sense that something’s not right. Peeking in, you see that she’s cookin’ something alright – and in big, copper vats – but it sure ain’t jam. It’s something with quite a bit more bite that could get you in a huge heap of trouble if you’re caught with it.

After a sudden commotion, a shrill voice hollers, “Trespassers! Y’all git outta here!” A gun cocks and you high-tail it out. Your getaway vehicle? Carowinds’ newest thrill ride, Copperhead Strike. As the first double launch roller coaster in the Carolinas, Copperhead Strike delivers twice the boost and twice the bite. “Double launch” means not only does the ride take off at an incredible 0 to 42 miles per hour in 2.5 seconds, but midway through a second thrust of acceleration launches you into the next half of the experience. A series of fast, tight, close-to-the-ground maneuvers are tangled with five head-over-heels inversions -- the most of any double launch coaster in North America. What’s more, this serpent of a ride never lets up throughout the entire chase – over half a mile of steel and adrenaline.

Ready for this backwoods adventure? Coming spring 2019, it will be ready for you – only at Carowinds.
Last edited by Chris on August 30th, 2018, 11:37 am, edited 2 times in total.
#103037
Koallinbear wrote:Confused as to why they announce a new area and only have the coaster and the re-themed restaurant.


They said that there will be many surprises over the next few months, I imagine that will include the rest of the new area and flyers.
#103041
hard to believe, but the entire set of info found out in advance turned out to be 100% accurate: layout/blueprints, trademarked coaster name, moonshine theme.

They should have given an aerial rendering of the new walkways/themed areas. I like how the paths seem to interact with the coaster, but didn't see anything about the flyers or anything else.

I'm excited. Looks like a fun ride, and Carowinds is getting something unique in 2019
#103042
gabed wrote:
Koallinbear wrote:Confused as to why they announce a new area and only have the coaster and the re-themed restaurant.


They said that there will be many surprises over the next few months, I imagine that will include the rest of the new area and flyers.

They're holding back for a season pass push at Christmas and/or in the spring? That's the only reason I can think of why they didnt even have mock-up sketch of the new theme area - but they can push "X new rides" in Christmas marketing regardless of when they were initially announced. It's not going to get stale until people start experiencing it next spring, no reason to delay now.

I kind of wonder if there's still a bit of fluidity to the rest of the development plan, where they cant announce more details yet?

Any indication of on what basis this was "the biggest announcement in Carowinds history"?
Last edited by Glitch99 on August 30th, 2018, 11:58 am, edited 2 times in total.
#103045
This looks phenomenal.

Y'all can thank me for spamming my White Lightnin' request in the wishlist thread for what felt like damn near half a decade. :lol:

viewtopic.php?f=2&t=3564&p=95403&hilit=white+lightnin%27#p95403

Seriously though, this is EXACTLY what I wanted! A moonshine-themed Mack launch. I'm super stoked that people in the US can ride arguably Mack's best model of coaster without having to travel to another freaking continent. As a movie fan, I'm a little sad we're losing Wings, but it's worth it in the long run. This whole area of the park, combined with Carolina Harbor, Camp Snoopy, and County Fair, is revolutionary!
#103046
redrunner97 wrote:I'm super stoked that people in the US can ride arguably Mack's best model of coaster without having to travel to another freaking continent.

Another continent? They kept hyping the "first in the Carolinas", which implies the exclusivity is limited to the Carolinas not North America. Or were they keying just on the launch aspect, while you're adding the manufacturer qualifier too?
#103049
Glitch99 wrote:Another continent? They kept hyping the "first in the Carolinas", which implies the exclusivity is limited to the Carolinas not North America. Or were they keying just on the launch aspect, while you're adding the manufacturer qualifier too?


Because up until Copperhead Strike was announced, the only way to ride a Mack launched coaster like this would be to travel to either Europe or Asia... you know, other continents?
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