General Carowinds discussion
User avatar
By Davidtmp
#31785
coasterbruh wrote:Not all coasters can run more than 2 trains. What coaster at carowinds actually needs more than 2 trains other than rochoet?


There isn't a coaster at Carowinds that can get loaded quickly enough and out of the way before the next train gets to the brakes. You end up sitting there waiting most of the time. The only one that comes to mind that has a chance is Goldrusher, but another train isn't even needed on that ride most of the time.
If people would stop going thru to put there bags/purses/basketballs in the cubbies before loading it would help.
User avatar
By Jay
#31786
coasterbruh wrote:And by the way most hyper trains seat 36...so why could cedar fair go for less seats since the obviously care about capacity unlike the nazis at paramount...


Let me just correct you in saying that Diamondback and Behemoth are both 32, the rest of the B&M hypers are 36. I think the new Bizzaro retrofit at SFNE is only 34 since they essentially took out a row for the sound system, but the rest of the Intamins are 36.

EDIT: Doing a bit of research I've learned that Thunder Dolphin is 24, Expedition GeForce is 28, Goliath at Walibi World, SROS at SFA, and ROS at Darien Lake 32. So the only Intamins that were ever 36 seaters WERE SROS at SFNE, and Millennium Force.

Doing more research Goliath and Titan only seat 30, Mamba, Wild Thing, Steel Force, Steel Eel, Steel Dragon 2000 all do seat 36. But now I'm just beating a dead horse.

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User avatar
By bgwfreak
#31787
jasonwilson88 wrote:Guys I'm aware there are trims on Goliath but on my ride I couldn't feel them, unlike other rides where they are noticeable. Should have been clearer. Also, I know trims have no bearing on the decision to include an MCBR, but I DO know that rides will trim a train conditionally when there are 3 on the tracks as opposed to 2 to keep all of them in line (see certain Mad Mouse style coasters). I'm simply saying that a trimless MCBR'less ride would be better than a 3 trainer with trims and an MCBR that ruins the second half like many have noted on Diamondback.


I don't know who said the MCBR was like that on Diamondback, I got 8 or so rides on it in May and if anything the MCBR made the ride better because it adjusted the ride for even better airtime on the return hills after the MCBR.

I've been on 3 B&M hypers, they all have trims, 2 of the 3 have MCBR's, and I can never recall it slowing down a train so much that you crawl back to the station and don't get any air.
#31791
JamminJ wrote:
coasterbruh wrote:And by the way most hyper trains seat 36...so why could cedar fair go for less seats since the obviously care about capacity unlike the nazis at paramount...


Let me just correct you in saying that Diamondback and Behemoth are both 32, the rest of the B&M hypers are 36.hey essentially took out a row for the sound system, but the rest of the Intamins are 36.


Lol I knew about the 2 cedar fair coasters that's why I said most but I was trying to be sarcastic since cedar fair wouldn't dare go with a 32 seater train instead of a 36 seater since capacity is a cedar fairs main thing and def wasn't a thing paramount cared about...
By KenB
#31792
Methinks Wes rode Hurler one too many times :D

MCBR's and trims in other places aren't necessarily evil. If you hit a trim really hard on many coasters, it means your ride up to that point was probably a bit faster than usual. The portion after that trim, in theory, should be pretty much the same each time as the trim is there to equalize the speed.

Of course there are rides where the MCBR trimming can kill the remainder of the ride as the train almost comes to a stop, which happens all too frequently on both Busch Gardens inverts (Montu and Alpie), for example. Then there's the poster child for trims in bad places, Mean Streak, where you hit trims on the first drop. Yes, brakes like these are evil, but that's typically more a fault of the park running the ride than the ride itself.

I know Jon said he didn't care for Raptor much on his first visit to CP, and really liked it in 2003. The difference? The midcourse was braked hard the first trip, braked none the next. Luckily I got my rides in 2003.

I'm always glad that Afterburn has it's midcourse near the end of the ride, and that there are no trims anywhere else, just so there are never any shenanigans. Yeah, Afterburn has a midcourse - it's the first brake run you hit coming out of the helix, before the curve into the final brakes. Although I highly doubt we'll ever see a third train on the ride, and I also doubt it'd be of any benefit, the ride does have the necessary blocking for it.
#31799
coasterdave wrote:
Diamondback FOF wrote:
It is what has been revealed by inside sources and what has been leaked. There is nothing that can be read by the public that says that. It is (for all intensive purposes) a contract that has been signed. People in the industry know about that and eventually it gets from those sources to lower people like us. Just take it as being true because most things like that are (well, as long as they're not outrageous, and this isn't...)...



How did I know you where going to answer this.

I was just asking him for some hard evidence that would prove to me (and maybe others) that it was a fact and not some circumstantial evidence... And it seems to me that nothing can be proved fact just hearsay.

...to my knowledge KD has not started something like this yet?


Ummm, you're psychic? There is none. Correct. Correct.
#31803
bgwfreak wrote:
jasonwilson88 wrote:Guys I'm aware there are trims on Goliath but on my ride I couldn't feel them, unlike other rides where they are noticeable. Should have been clearer. Also, I know trims have no bearing on the decision to include an MCBR, but I DO know that rides will trim a train conditionally when there are 3 on the tracks as opposed to 2 to keep all of them in line (see certain Mad Mouse style coasters). I'm simply saying that a trimless MCBR'less ride would be better than a 3 trainer with trims and an MCBR that ruins the second half like many have noted on Diamondback.


I don't know who said the MCBR was like that on Diamondback, I got 8 or so rides on it in May and if anything the MCBR made the ride better because it adjusted the ride for even better airtime on the return hills after the MCBR.

I've been on 3 B&M hypers, they all have trims, 2 of the 3 have MCBR's, and I can never recall it slowing down a train so much that you crawl back to the station and don't get any air.

I've ridden all the B&M hypers in the Americas and the only one I've experienced major slowdowns (barring the weather) was Raging Bull's horrible trim on the camelback hill. MCBR wasn't too bad. But then again, we didn't crawl back to the final brakes.

I've noticed that weather ruins the ride more than brakes. I went to Canada's Wonderland on a really bad day at the end of May. It was really windy that the trains BARELY made it to the MCBR on Behemoth and felt like it was crawling back to the final brakes. Second "half" (really, the last 1/3) of Behemoth was a total downer with no speed. My visit to Canada's Wonderland opening day this year gave me completely different experience, no trimming, light MCBR. Insane airtime. Also they were operating so efficiently, they were dispatching trains out of the station while another train was in the middle of the turnaround.

I don't see how MCBR would adjust the ride for better airtime??? That has never been the case for me.
User avatar
By bgwfreak
#31809
Well I guess I'm crazy, but that's the way it seemed to me.

Doesn't the computer calculate the weight of the train and adjust it so that you basically get the same ride every time?
#31811
Silly wes that's dueling dragons (you know the same park with the worlds first launched B&M, can't say only anymore heh heh)...I think the track has sensors on it and it determines if the track is pass a sensor before it should be...


My uneducated guess...
By KenB
#31812
You're thinking of Dueling Dragons. :P

I've always thought it was based on train speed, likely just timed between a set of sensors. Other people seem to think it's based on the previous train's speed, although it would seem to me the computer could just as easily calculate it for the current train at some point before the trim / MCBR in question.

I'm guessing it just varies the amount of trim braking based on how "early" or "late" the ride is in the timed section. If late, the ride is a bit slow and the brakes aren't set at all. A bit early and they're set light. If it's very early, the train is "speeding" and the trims are set hard. In the case of a MCBR I'd guess it also varies the braking based on where the train ahead of it is - if in the station the MCBR may set lightly or not at all, and if it's barely cleared the brakes the MCBR would set harder.

IANACE (I am not a coaster engineeer) so all of this is a wild-ass guess, as usual.
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