- May 30th, 2004, 5:53 pm
#6047
I was thinking about this and since no one has started a topic like this i decided i would...............
Now since all the bugs are worked out what are your thoughts on the coaster. What do you think can be done to improve it and what can be eliminated to imporve it.
Well as for me, last night was my first time seeing the coaster at night (am I the only one 'cause i never heard anyone say so??) All I have to say is that you just have to see the sphere. And with the voice overs on the speakers the area is bound to be a hit for scarowinds. But with saying that thats probably the only thing you will see being that the rest of the coaster is pitch black, with the exception of the vertical loop. The only thing I would change about this is to add a sensor to a strobe light so that when the coaster goes thru the vertical loop it will give it an awsome effect to the riders and the spectators.
But as far as general coaster improvments I would soup up the power on whatever is controling the bubbles around the sphere because right now it just looks like a geese is cutting the cheese
. I wanna see the water really move!! And to add some more effects to that i would place a smoke machine close to where the sphere and the raised land meet to give it a real feel of being crashed.
Personally i dont see anything wrong with the loading and unloading because most of the time is taken away from the reclining and raising of the trains. I know they cant just slam down to the ground or pop back up w/o damaging something. I would love to see the station closed in something like top gun or cyclone or hurler because when it rain, it really pours (into the station that is!!). I found that out during the b-roll shooting.
Last but not least i would do away with the assigned rows. Now that will also call to the exit of the single riders line, unless you assign a row like 3 or 4 for them.
So tell wadda ya think??
Now since all the bugs are worked out what are your thoughts on the coaster. What do you think can be done to improve it and what can be eliminated to imporve it.
Well as for me, last night was my first time seeing the coaster at night (am I the only one 'cause i never heard anyone say so??) All I have to say is that you just have to see the sphere. And with the voice overs on the speakers the area is bound to be a hit for scarowinds. But with saying that thats probably the only thing you will see being that the rest of the coaster is pitch black, with the exception of the vertical loop. The only thing I would change about this is to add a sensor to a strobe light so that when the coaster goes thru the vertical loop it will give it an awsome effect to the riders and the spectators.
But as far as general coaster improvments I would soup up the power on whatever is controling the bubbles around the sphere because right now it just looks like a geese is cutting the cheese

Personally i dont see anything wrong with the loading and unloading because most of the time is taken away from the reclining and raising of the trains. I know they cant just slam down to the ground or pop back up w/o damaging something. I would love to see the station closed in something like top gun or cyclone or hurler because when it rain, it really pours (into the station that is!!). I found that out during the b-roll shooting.
Last but not least i would do away with the assigned rows. Now that will also call to the exit of the single riders line, unless you assign a row like 3 or 4 for them.
So tell wadda ya think??
Coasterbruh, Voted best member of Carowinds Connection - Dukeis#1 Weekly, January 22 2005
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