General Carowinds discussion
#35901
Intamin's trims, correct me if I'm wrong, have always come as an afterthought. Some like Bizarro at SFNE probably have them because of things like their brakes failing and others like the Superman hyper clones because the brake runs weren't made long enough.

From a design standpoint obviously B&M is better off than Intamin here. I've never heard of a B&M ride requiring re-welding or extra supports as an afterthought, and with the exception of Alpengeist's trim brake I haven't heard of any trimming later down the line for a B&M. (Alp's trim is actually a rare example of a trim making a ride better, if you've ever had an untrimmed blackout-style ride in the back row you know what I mean)

The rider in me appreciates Intamin's balls-out style of "run it and we'll trim it later if we have to, begrudgingly" but the engineer in me respects B&M for having the forethought to plan their coasters well and not require repair work later. That said, I've never felt a B&M hyper feel so out of control that the trims were ever needed. None of them approach overshooting the brake runs, none of them have painfully high negative G's, and none of them seem to tear themselves up to bad. Maybe I'm not seeing what goes on behind the scenes, but they seem to be quite a shenanigan. Someone must have told B&M that ejector air is "too intense" or something because they seem awfully terrified to let the train haul over their beautifully designed parabolic hills.

Brake-pad replacement cost would have been a reasonable explanation before the age of magnetic brakes, but now the first mid-course brake clamp and the final brakes are magnetic. No matter how fast the train hits them, they're going to leave the magnets at the same desired speed.
#35906
Man I can't wait to get a good look at that turn around.

And imo, trims on a hypercoaster are kind of like seat belts in a Ferrari. No, they don't look cool, but its probably better that they're there. I almost blacked out on Vortex's helix once. Of course, that's out of the hundreds of times I've ridden it, but still.
#35907
jordN1414 wrote:Wonder what they are doing at the top of the hill?



Possibly pulling the chain through.
#35928
swampfox43 wrote:
Wormy wrote:Image


Outstanding zoom photo! My new desktop pic. Thanks Wormy!!

That same pic will be awesome when the turnaround is complete and the cranes are out of the way. As usual, the pics are great!
#35931
The Jet Coaster wrote:They're indeed computer controlled. In my many rides on Behemoth, I can notice a lap having trims grab that wasn't there on the last lap.

I guess they just sense them and then set trims on for next lap. Also assuming they do have a "trim off" button too, since opening day 2009 I never felt any trim on Behemoth and it was ripping through the course at the fastest possible time.

I wouldn't worry. :)


Actually, what you said is partly right. The ride ops don't have a choice to turn them on nor off. They are computer controlled, yes but not from the last lap's stats. I'm sure you noticed when we both rode Behemoth back on closing day, the trims are activated right when the middle-back of the train is going through, not front. I'm very sure that front part of train is being judged by sensors on how fast it is coming up then trims can activate just before whole train passes.

Like you said, I'm not worrying about it much either. Trims are just there as a pre-caution. I'm sure the maintenance will turn them off for coaster events anyway.
#35933
^ No one has explained what they are taking "precautions" for though. Like I said before, I have never felt a B&M hyper get anywhere near "too intense" or pass too far into the final block brakes (Superman SFA/DL) where a trim would be a necessary precaution.

I wish I could just hear B&M explain why they exist rationally and I bet I would never even doubt / worry about them ever again. They MUST have a purpose, it's just annoying that none of us can point to a visible/apparent purpose. The engineer in me is bothered by them.

That said, once again I will repeat that our Intimidator is going to be amazing.
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